Hockey Diorama
A small-scale hockey diorama environment created with a full real-time workflow. Assets were modeled in Maya, textured in Substance 3D Painter, and assembled and lit in Unreal Engine.
A small-scale hockey diorama environment created with a full real-time workflow. Assets were modeled in Maya, textured in Substance 3D Painter, and assembled and lit in Unreal Engine.